OVER 50 GAMES AND $1B REVENUE
Chris Hewish is a well respected interactive executive and developer, who's built and run multiple publishing and development studios. His leadership and strategic planning have led to highly rated games across all platforms, and over $1B in revenue.
Action-Oriented Team Leader
Console, PC, and Mobile Experience
Financial Acumen
Business Acumen
Master of High-End VR
Strategic Thinker & Planner
His design driven career has been a journey from QA tester to C-suite leader, and along the way he’s touched all facets of the video game business. Whether winning awards for his creative work, delivering games on time & budget via his production work, or implementing revenue positive strategies as an executive; Chris has consistently helped his co-workers and companies find success in the ever evolving video game space.
AREAS OF EXPERTISE
Consensus Building
Developer & 3rd Party Relations
Executive & Investor Relations
Financial Analysis
Game Design & Development
IP & Franchise Management
Lateral Thinking
Leadership
Licensing
Marketing Strategy
Production Methodologies
Publishing
Servant Leadership
Slate Planning
Team Building
Virtual Reality
PROFESSIONAL HISTORY
GameCraft, Founder/Managing Consultant, 2019 - present
Skydance, EVP of Interactive & Head of Studio, 2017 - 2019
Survios, Head of Studio & Publishing, 2015 - 2017
Bonanza Media, CEO, 2014 - 2016
DreamWorks Animation, Head of Global Interactive, 2008 - 2014
Luxoflux (Activision studio), Design Director, 2005 - 2008
Activision, Executive Producer & Creative Executive, 1995 - 2005
EDUCATION
University of Southern Maine (BA Communication)
MEMBERSHIPS / VOLUNTEERISM
Academy of Interactive Arts & Sciences, Judge/Panelist, 2018
Career Advisor via LinkedIn, 2019 - present
Alliance for Children’s Rights, Supporter, 2010 - present
Lynn Cohen Foundation, Supporter, 2008 - present